Quote:
Originally Posted by Timarian
[You must be logged in to view images. Log in or Register.]
I really do not understand the attitude of like it or quit, surely its in everyones best interest to maintain the population server levels for game enrichment.
This doesnt mean bending to everyones will but it does mean fixing problems which do have a big impact on a classess ability to play as was intended to by the original game designers.
Mages cannot hunt on there own without some sort of mechanism to prevent them tanking which they cannot do, all other casters have that mechanism, root, snare, fear etc. We have pets and only pets.
Pet aggro needs to be fixed to prevent an exodus of mages which can group but are often over looked for groups if something better is available.
I think that is a very very reasonable request and I should really get no objection as it doesnt effect class balance imo.
This is a constructive comment and all it would take is a developer to drop a post saying they will look into it and the thread is over, very simple.
Gandulf
|
Quote:
Originally Posted by inyane
[You must be logged in to view images. Log in or Register.]
Earth pet root? Seriously? That's your answer?
Bahahahahahaha
Yeah, that shit is great when you are lvl 12 and can tank the mob yourself anyway.
Know how long a 50+ mage lasts with an appropriate level mob beating on them?
The answer is not long enough to hope that your pet may actually proc root, which I see happen 1-2 times a fight
|
They said you do not have means to root. I disagree, you do. The strength of this power wasn't questioned, but to say you cannot root a mob is being misleading.