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View Poll Results: Are you happy with an 8 level pvp range
Yes 75 41.44%
No (Post your suggested level difference) 106 58.56%
Voters: 181. You may not vote on this poll

 
 
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  #11  
Old 10-21-2011, 04:07 PM
Null Null is offline
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Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
The more rules you make, the more you will hate GMing, or the more you will shit on the GM's and the more the population will hate you/them. I fully believe that if you are being honest with yourself, you already know this if only from experience. You really need to streamline this anti-pvp on a pvp server nonsense, and cut it to a minimum, or better yet, cut it out altogether for the enjoyment of all.
I agree entirely, but I think the servers proposed rule set reflects that.

Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
The more players find themselves in situations where you have tied their hands and refused to give them a chance to resolve their issues under their own power, the more unhappy your playerbase will become. Guess who's number they will be dialing when they all finally figure this out? I'll give you a hint - Not mine. Heres another clue: what do you think the players will do when they find themselves in a situation where you have refused to let them pvp out of it? Take a ride on Reading Railroad. If you pass go, collect $200. I am assuming you are wise enough to already know all of this. Is your intention to allow training? If not... well you might want to rethink.
I think its sort of funny that preventing training was a pro for the dynamic range in our internal discussion. The idea is that we can catch people training, but we want to prevent situations where people feel the need to train as the only recourse from stuff like OOR Healing or buffing. FFA would do this too, and would be much for effective at combating OOR healing, but you do understand why FFA is not some peoples cup of tea right?

I think that FFA would push more people away faster than it would keep/bring in. I also see the issues with a static range like +/-8, both systems have their issues and can detour a lot of people from playing. The dynamic range that we have (once the flagging issues are handled) solves most all issues found with -/+8 without dipping into the issues that FFA has. If we could flag people for shit talking then I think that would cover all possible reasons that you would want to kill someone outside of your static range.

Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
And yes, let's be clear. I am excited about your sever, and if allowed, I will play. At least until it becomes clear that it isn't a pvp server, and I will begin to look for the real pvp server like everyone else.
You have not really done anything that would constitute not being able to play that I am aware of. Also you could also start your own real pvp server, not trying to be a dick just saying that to configure your server the way you want it would not take all that much coding knowledge.
 


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