Months down the road when there are twinks rolling zones, people will log in, get griefed without the chance/excitement of bringing said griefer down for a big loot and quit. Personally, if I played, I'd hump it through the pain and either out level or eventually out gear the person. Most people won't.
A character in full droppable resist gear + planar is insanely powerful compared to one in just planar (or otherwise) drops. He who gets on top may stay on top and discourage new-comers to the raid scene completely given time.
The magic resist gained from buffs / no drop pieces is plenty fine to shrug off roots/stuns (but not mezzes...) and the extra resist should be a risked luxury. Players should have to risk powerful resist gear, end of story.
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