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Old 09-25-2011, 11:05 AM
jilena jilena is offline
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Join Date: Feb 2010
Posts: 527
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I think people will accuse of training/cheating every time they lose a fight. Let's be realistic here. Like the other poster said, if I have a bunch of dudes chasing me, especially on a monk, SK, or necro I am totally running into the middle of a bunch of mobs to FD. Most players would chase, and then when I FD'ed be like WTF YOU TRAINEDED ME. Even though I legitimately did not. I think this will be a major source of headaches.

I like the ruleset as a whole. My only concern would be with the training and the dynamic level range system. Would it be possible to change it so that a lower level player can attack a higher level player that is outside of their level range? It sounds like right now a lower level player can change their range by buffing/healing a higher level character and THEN attack someone higher. This excludes people without beneficial spells (or clickies) from participating outside of range (i.e. a 40 wanting to join into a level 50 fight) and as the mechanic would allow some classes to do this by buffing then fighting, why not just allow them to attack straight up and not have to go about it in some weird way?
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