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#13
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Quote:
Quote:
"Now, it is also possible to twist instruments. Most people freak out at the concept of this at first, but it’s really not as tough as it sounds (although there are varying degrees). For the most part, this means starting a song with an instrument equipped, waiting for the text message, starting the next song, switching the instruments before the next text message, and repeating." From EQDiva circa 2003-ish. "Juggling Before doing anything else with juggling, go set the command /fastdrop never. Otherwise, you will discover how many weapons and instruments you can leave scattered across West Karana. Bards need to juggle both weapons and instruments to be at their peak. This can be tricky, but by hot keying you can manage easily enough. To juggle your instruments, the basics are: Two Instruments I sometimes use this to play Selos (run fast) and Hymn of Restoration (regen.) while running. I also use it for many other situations, but this makes a good, low-level example: 1. Equip the your drum in your secondary melee slot. (melee number 2). 2. Play Selos Accelerando. 3. Pick up the your mandolin in your cursor. 4. Hover it over the melee slot. 5. When Selos pulses Your feet move faster. stop Selos and start Hymn. 6. Click on the melee slot. Your instruments should switch places. 7. When Hymn pulses Your wounds begin to heal. stop Hymn and restart Selos 8. Click on the melee slot to switch your instruments again. 9. Repeat." From Concert Hall. Again, just because something "doesn't make sense" does not automatically mean it isn't classic EverQuest. Anyone who has played this game half awake for even a few hours could probably come up with a laundry list of mechanics that "don't make sense". So just going on that is, well, pretty worthless. | ||||
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Last edited by Arrisard; 09-23-2011 at 05:08 PM..
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