Since i'm one of those guys who played on RZ 11 years ago, I'd like to see item loot. I want the chance to be able to loot an FBSS off some poor guy, I want to take my melees on the pilgrimage to Lower Guk to get some bad ass NO DROP shin armor like I remember doing in the old days.
I haven't played on any of the emu PVP servers so I'll admit I have no idea what it takes to make a good emu PVP server. I understand what you guys are saying how item loot unbalances PvP against melees, could scare away potential blues etc. EverQuest PvP was by no means perfect on live servers (lol), I'm sure there are many ways PvP could be improved, so I'm open to whatever system we end up going with. However, I would like to see some sort of item loot in place because it's just fun. Who gives a shit if you loose some platinum. You kill and NPC you loot something, you kill a PC you should loot something!
Let's make a compromise since it was different on all the classic pvp servers, I don't see why we can't design our own item loot system similar to the Altergate method that Rushmore suggested. Maybe find away so people's manastones will be safe like Pudge suggested.
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Spud McKenzie, Level 60 Druid <Divinity>
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