Quote:
Originally Posted by Daldaen
[You must be logged in to view images. Log in or Register.]
I've raided on live as a Druid from about PoP til now (and I still do). That being said, from kunark to PoP, Druids got quite a few upgrades that changed our raid roles.
During classic/kunark/velious. Tracking, mobilizing with group sow and ports, group regen, spot healing dps if low on shamans, or spot healing tanks if needed plus curing. CC with AOE snare/root and charm depending on location, DPS if AE damage isn't heavy enough to warrant spot healing. During velious we pick up fixation of ro and so begins the Druid role of atk/ac debuffing.
Group regen / resist fire and cold are pretty huge during classic raiding. Ability to kite mobs as cc in open Zones is also very handy. And of course heals/DPS. Good Druids should be able to do all of those in a pinch.
|
That is a nice summation of our role on raids. I would add that pulling is another facet to which we can be handy. However, it is limited in Kunark as most high tier guilds do not raid Hate / Fear as often as they would have in classic. Nevertheless, Druids are solid pullers in both planes.
As per your question about taking a Shaman over a Druid, it depends. For buffs, it depends on the mob, but most likely a Shaman as they have a much wider variety of buffs to distribute. For debuffs obviously a Shaman. For DPS it depends on the situation. For healing it depends on the situation, but I'd say they are each farily comparable. However, a Shaman can more readily regain mana and therefore have a wider pool with which to heal.