Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 08-30-2011, 04:11 PM
Civeal Civeal is offline
Scrawny Gnoll


Join Date: Jun 2011
Posts: 23
Default

There's something everyone is forgetting,

there's a few things we know about the server about exp, we don't even know it's rate, if it has been decided.

what we know, it's that there will be an exp loss through Player Vs. Player combat, what does this mean? this mean, they want a penalty for dying in such manner.

Now ask yourself one question, if the exp rate is fast, won't this punishment be meaningless?

What everyone remember about the original EQ experience, it was a pain in the ass when you died, made your character worth something to your eyes, and the others people eyes.

so, your life will be precious, when you will kill someone or get killed by someone, it will actually mean something, not just a yellow text, that no one cares about (sorry derailing).

so, from where i stand, i can see the reasons of a slow exp rate. either make people lose 1 level each time they die in PvP (exagerating), or make the small loss mean something by making it hard to acquire.

What's the price for your time? everyone has their own.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:41 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.