Project 1999

Go Back   Project 1999 > Red Community > Red Rants and Flames

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 08-29-2011, 04:20 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,658
Default

Quote:
Originally Posted by Harrison [You must be logged in to view images. Log in or Register.]
Item loot is detrimental to server health.

LOL NAKED CASTER HEAVEN WEEE
Everything can be considered detrimental to server health. I heard the same predictions about p99 before it launched.

No translocators - detrimental to server health
No soulbinders - detrimental to server health
No boxing - detrimental to server health
No classic exp rate - detrimental to server health

And after the server launched?

Keep global chat, else it will be detrimental to server health!
Get rid of exp penalties, else it will be detrimental to server health!

On and on. I don't believe any of you can predict the future and most predictions are just wrong.

[You must be logged in to view images. Log in or Register.]

I'm not forcing my opinions for pvp, because pvp servers had different rules.

I think if there's a twinked out lvl 9 in full rubi killing all the newbs, 10 of them should be able to rape him and take a piece. It's naive to assume that no item loot will stop griefing. The griefers will just be able to keep all their gear.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:22 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.