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#1
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Quote:
Quote:
Back in the dinosaur years, permarooted mobs simply had their runspeed and walkspeed set to zero, so they didn't count as rooted and thus could trigger double damage bow hits for stationary non-rooted mobs from rangers. The way permarooted mobs were implemented on P99 has them counted as rooted and immune to runspeed changes for the purposes of archery hits and spells with snare components (which only really applies to Dozekar, he was snareable and could be slowed with the rogue poison slow, which has a 95% snare component on top of the 50% slow, so this spell is useless on Dozekar now since his permarooting since the change seems to make him immune to runspeed changes) Rangers and rogues shouldn't have to suffer this unintentional nerf as a consequence of the way this custom change was implemented. With the archery changes around the corner, I'd like to propose that instead of permarooting these dragons, leash them to their lairs or the general area around their lairs like was done for Zlandicar. This serves the exact same purpose that these mobs were originally rooted for, but this time without the unintentional ranger nerf and rogue slow on doze nerf. This also alleviates the extra, definitely not classic difficulty added to these mobs as a consequence of rooting them at their spawn points, which, as it turns out for many of them, isn't the ideal spot to tank them at, because you end up having to stand at very specific points just barely in melee range of the mob for the clerics to be able to land CHes on you from their safe spot.
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Rimurok 60 Ogre Shadowknight <Castle> Nilwen 60 Ogre Druid <Castle> Pygnomaniac 4 GnOgre Wizard <Castle> Mirnimhirnsvirf 13 Cancermancer <Castle> __________________ Green: ACTIVE Blue: INACTIVE Red: INACTIVE Quarm is love Quarm is life | ||||
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