![]() |
|
#1
|
|||
|
Are you like me?
Limited playtime between work, family, and everything else… and when you finally log in, half your session is spent looking for a group (or settling for soloing)? I’ve been thinking about a way to make better use of that time especially in a game like Project 1999 where grouping is such a core part of the experience . The Idea A simple group scheduling system using a Google Form + shared sheet. Sign up for specific dates/times See who’s already signed up (classes/levels) View planned camps/locations + level ranges Show up ready to go at the agreed spot The goal: Skip the LFG time and get straight into playing. Why? I’ve played on and off for years, mostly solo due to time constraints but I’d really like to experience more group content, different camps, and even some less-traveled zones. This feels like a way to make that happen without needing long, unpredictable sessions. What I’m Looking For Before pushing this further, I’d really like to hear what others think: Would you use something like this? Any improvements or ideas? Potential issues I’m not seeing? I’ve included a mock session + signup example below to show how it would work. If there’s interest, I’ll refine it and keep it going. If not, no harm done just figured it was worth trying. https://docs.google.com/forms/d/e/1F...ocWfA/viewform | ||
|
|