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Old 03-19-2026, 04:25 PM
Foxplay Foxplay is offline
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Join Date: Aug 2015
Location: MI
Posts: 962
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Unpopular opinion but Enchanter Charm was a mistake (at least how it was implemented on p99 and TLP's)

Theme wise its a great MMO ability. But mathematically its just too good with no downsides (don't even say Risk v. Reward your a bad enchanter if you even think this way)

They are just too good at a certain element of the game, so much that it can damage group play and accessibility (able to solo camps that would normally be done by a group, hold down rare item camps with 1 character) leading to greedy play over community

Charm should have been more reliable but the damage output reduced while charmed (and no ability to make mobs quad that cant natively quad). And as a trade off Runes should have cost slightly less mana with no reagent component so they could fit a role as the INT (healer) without actually healing. Would bring their damage output back into reality while still allowing them a pet that does decent damage and a stupid thick health pool, greatly reduce the cost of the class as well as buffing their (support role)

Even in PoP Enchanters could solo things that would normally take a full group (giants in Bastion of Thunder for example)
__________________
Foxpox [60 Shaman] / Foxcharm [60 Enchanter]
Foxystyle [60 Druid] /Foxfansy [60 Bard]
Foxpet [60 Magician] / Foxaid [60 Cleric]
Foxlich [60 Necromancer] Foxplosion [60 Wizard]
Foxstab [60 Rogue] /Foxcharming [60 Enchanter] / Foxfrenzy [60 Warrior]
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