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Originally Posted by Vivitron
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Sure; first as an interrupt it may open up the ability to kill some casters that you otherwise couldn't, especially clerics -- e.g. totem stun to interrupt CH. Second, I think you could keep a mob perma stunned for 25+ seconds per totem (and still have time to use scars of sigil between stuns if necessary), so you might be able to kill slightly tougher mobs where chain pet isn't viable or use it to help split a double spawn. I haven't played mages much but maybe something like https://wiki.project1999.com/Royal_Scribe_Kaavin (his MR is borderline high for this, but might be doable) or Undertow's room.
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This is exactly right; you totem, Scars, totem, Scars. You don't need it for Undertow's room, but it's a good use for sure, especially on him. You intuition is spot on though, it's my secret weapon for Tserrina
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