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Old 01-10-2026, 04:18 PM
nilbog nilbog is offline
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There was a problem with spells which should be on guaranteed timers. So, I built a new spelltype which bypasses timer randomizations.

This can also apply to other detrimental 'boss' type abilities which should be on a reliable timer (e.g. dragon fears).

Unfortunately, we will need to update existing npcs to use the new spelltype.


#1. All death touches should be 45 seconds correct? Currently there seems to be a mix of some which are 30, others which are 45.

#2. Are there any 'boss' type abilities which should not be on reliable timers?

#3. Should there be any 'beneficial' type spells which are on guaranteed timers?


If anyone wants to assist with compiling a list of which abilities should be guaranteed, it will help ensure none are missed.
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