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#21
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There was a problem with spells which should be on guaranteed timers. So, I built a new spelltype which bypasses timer randomizations.
This can also apply to other detrimental 'boss' type abilities which should be on a reliable timer (e.g. dragon fears). Unfortunately, we will need to update existing npcs to use the new spelltype. #1. All death touches should be 45 seconds correct? Currently there seems to be a mix of some which are 30, others which are 45. #2. Are there any 'boss' type abilities which should not be on reliable timers? #3. Should there be any 'beneficial' type spells which are on guaranteed timers? If anyone wants to assist with compiling a list of which abilities should be guaranteed, it will help ensure none are missed. | ||
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