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Before wipe red should at least have some fun ;P
This will probably be too much work for devs for a server that only has around 30 peeps max so a non-starter. >> Armor slots info In EverQuest: Project 1999, armor slots excluding weapons and jewelry are categorized into visible and non-visible items. The visible armor slots include chest, legs, arms, feet, head, hands, and wrists (x2), totaling 9 slots. The non-visible armor slots include back, waist, shoulders, face, neck, adding 5 more slots. Therefore, there are 14 armor slots in total when excluding weapons and jewelry. >>> So my terrible idea is: 1) change so pvp kills cannot loot plat anymore 2) order 5 non-visible armor slots from worst to best slot ( I am guessing face has poor options whereas back has very good options like Cloak of Flames ) 3) start of the first week - pvp kill can loot face - if in your range 4) At the end of every week - the top *class* in every range ( 56 range : 60 max / 52 min /// 52 range : 56 max / 48 min) etc wins armor that changed hands there are 14 classes everybody else will have an empty slot and devs lock that slot 5) Repeat until all 14 slots handled 6) Let peeps play for another month with their new toys then wipe optional => statue of top 14 classes for 56 range => have the statues in starting city in red 2.0 = can click on it to see player's name, class, level that was, religion, etc | ||
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