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Old 11-14-2025, 03:20 PM
Wakanda Wakanda is offline
Kobold


Join Date: Feb 2024
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Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
Now idiots are claiming each one of the 4 rooms is a camp and emperor is a camp.
This is my main gripe with PNP. Anytime I mention this people try to twist my words like I just want them to nuke the PNP so I can go around KS'ing people (which is something I would never do even if there was zero rules). A lot of my nostalgia for EverQuest was going to Lower Guk to level / exp. I remember feeling really deflated when I went to Lower Guk on P99 the first time and found that the PNP had actually transformed it into a high level AFK camp zone and that you basically could no longer go to this zone to grind EXP.

In that regard, TLP is actually dramatically more classic than P99 is because on TLP it's still the norm for the group that sits at BR to pull the gargoyles and Ghoul Ritualist mobs. On TLP it's still the norm for the group that sits at ASS/SUP to pull from the cav/exe/sage area. Or to pull minotaurs if cav/exe/sage is already camped. On TLP it's still the norm for the group that sits at Ghoul AM to clear towards the Ghoul Lord, and to also kill the Hand. On TLP it's till the norm for the group that sits at Frenzied Ghoul to also pull the Ghoul Sentinel and all the mobs in that area. It's also the norm for each of these groups to try to steal mobs from each other for extra EXP, and this incentivizes you to invite more players to your group because more dps = more mobs your group can kill before the other group snags them.

To me this is how the game was played in 1999 and how these zones were designed to be played. The crypt in Sebilis again, was always a camp for a whole group of players; not some place where a high level player AFK camps a single mob. The crypt on TLPs is still an EXP camp. It's one of the main perks of being a Rogue on a TLP, you get crypt groups easy af since they need lockpicking to get inside and the exp is good. Group constantly moves together from Emp Chottal all the way back to the four corners clearing the content as they go.

I'm sure the PNP is great in many cases, and well intended, but it has removed a lot of the true classic experience of leveling in dungeons into something that no longer exists.

Also this is one of my biggest pet peeves too. There are a lot of camps in Lower Guk that a player cannot clear on their own, but if someone else clears it for them, they can easily hold said camp. There was so many vultures hiding in the shadows in L GUK when P99 green first launched, waiting for my group at Ghoul AM to clear Ghoul Lord so they could pop out of the shadows and now demand that I give them one of the two camps that they couldn't have cleared on their own. I almost feel like they should add some rule that before you hand over the camp to the person who is demanding it that you should be allowed to let the mobs at said camp all completely respawn to see if they can take said camp on their own. Because 99% of the time they cannot. It's actually toxic af.
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