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Old 10-03-2025, 09:48 AM
Snaggles Snaggles is offline
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Join Date: Jul 2011
Posts: 3,603
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I feel what people sometimes forget is how slow this game is. Actual fights take a long time relative to any other video game. Running around while regening hps/mana, taking a quick AFK to grab a sandwich, etc.

Flame Lick is 10 mana. With a GCD you can fire off one every 2.5 seconds best case (quicker gets hit with the cooldown error message). So basically 20 mana every 5 seconds. With POTG or C2 it isn’t an issue. With both you get roughly 22mana standing mana regen without any FT item.

Aggro is never an issue with a ranger. Flame Lick is similar on cooldown to flash of light. SK’s disease cloud is as cheap but has a slower recycle rate, and disease counters are broken right now. That requires they use spells like Shadow Vortex for big chunks of aggro, and 60 mana isn’t “cheap”. Their equivalent to the rangers 15mana snare is engulfing darkness at 60 mana…the argument for the BE gaunts is at times justified.

Outside buffing, my ranger only goes oom from heavy buffing or casting mana-dumps like greater healing or Calefaction. A HUGE mana reserve would let a ranger recover a bit more hps when tucked behind a wall (but they normally would just expect heals or burn Worts). Calefaction typically only lands on blues and with a 2h can really boost dps (around 120 on short fights) it’s not memmed or used unless you are bored in the early stages of a ring war or plane of sky.

Jolting is 60 mana. With avatar and trueshot BFGing I jolt 10 times just to survive if it’s a raid mob. Without this, using normal weapons I might jolt once in the beginning and once or twice just to be sure I won’t die. If your ranger does 40-50dps on Vindi just wait a few seconds to start attacking. You shouldn’t get aggro ever.
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