Quote:
Originally Posted by Ghost_of_Fippy
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instanced Raids with 7 day account lockouts. Then everyone will get the chance to see end game content, and not just two large guilds that lock down and monopolize content.
Quarm got this part right.
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that's the crux of the whole debate really and there's equally valid schools of thought on it and it's been talked to death
butt the literal stated design was that not everyone would 100% the content, we weren't even suppose to farm named mobs obsessively, not everyone is suppose to have their epic or raid.
the human reaction to want to BiS a character and unrealstically progress in a fantasy world is a flaw with the players, not the video game.
a problem that didn't exist when this was done with a pencil and piece of paper.