Quote:
Originally Posted by Solist
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Then you should push the CSR to make the server rules bring players back.
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Rule changes would help to some extent, for a while, but ideally more substantial facelifts that revitalize the game would improve the top end on blue and still maintain the spirit of classic. Outdoor raid targets spawning at random locs. Indoor dragons having a chance to spawn rooted or unrooted, until a better solution is able to be implemented. The list goes on, but requires work that no one proposing solutions actually does TMK.
Quote:
Originally Posted by Solist
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The playing environment is what brings players and keeps them.
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Easy to assume, hard to prove. Each player derives their own enjoyment out of the game, from EC tunnel auctions of old to solo artist challengers and so on. If it was just the playing environment that was the answer, very few players would touch raiding on p99; bis isn't worth it for how much bs there's been to deal with.
Quote:
Originally Posted by Solist
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This whole 'draft' giveaway crap drives more and more people away....they only play during the drafts and otherwise it's a ghost town.
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Cheating
and lack of meaningful punishments drove numerous players away that I knew. They moved on to other games altogether and don't even show up for the draft.
Quote:
Originally Posted by Solist
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Giving people mobs doesnt make them want to play. Giving them the opportunity to win mobs fairly does.
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Unfair advantages make people not want to play because they realize they have no opportunity to win, unless they also cheat.
Quote:
Originally Posted by Solist
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Most of Fuse is also MIA because it's so boring winning when there's no competition lol
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Easy to assume, hard to prove given a number of factors, including fewer quakes.
Quote:
Originally Posted by Solist
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All thats left are the kittens coat tail riders who are still excited to win; but soon enough they'll also learn shallow uncompetitive EQ is boring as shit.
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As an unabashed coat tail rider, I'm away due to RL aggro. That said, I don't care much about loot or winning, but actually miss the player characters, along with the world itself; it will outlast all of us. The one deterrent that exists with such a dominant force is merely the potential for lag/desyncing. I'll take that negative over the illusion of competing in a virtual museum that's slowly turned into a nerd retirement home.
Quote:
Originally Posted by Solist
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May as well play on a GM server and #summonitem your own BIS.
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It's less hyperbolic to say, "If wanting competition, may as well play on red or in a game designed for PVP." But, again, cheating has been the easiest way to #summonitem your own BIS. You can't lament about them damn welfare pixels and not so much as even mention how cheating undermines immersion and the playing environment.
Quote:
Originally Posted by Solist
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currently it's one guild holding the entire server hostage; and it's their right and perogative to do so because the rules favor and force that guild to exist like that.
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This was the case pre-Velious and pre-green server. It's just more in-your-face now because the server has been around longer, with more pixel glut and bot armies.