Project 1999

Go Back   Project 1999 > Class Discussions > Melee

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 05-29-2025, 11:54 AM
Snaggles Snaggles is offline
Planar Protector


Join Date: Jul 2011
Posts: 3,521
Default

While I don’t dispute the dominance (and affordability) of a Meljeldin, with a short parse a lucky extra double attack means a lot more.

For example:
Dps Time Total Damage
93 58 5436

Remove one double attack for a max round of 275x2 and you get 84dps from this same parse. In a similar way, it’s entirely possible a big crit (warrior or BFG) or rogue double backstab will push a parse far higher in a sub 1min fight than it would on an 6+ minute one. I know crits are not relevant in this situation but just using as an example why a bit of lucky RNG can mean a lot more with less time to smooth out that curve.

Also, I haven’t added up all that damage and divided by time on target to get a true average. Maybe that would be a more accurate way to measure this data (presuming buffs are the same)?

Finding that balance between raid-level mitigation, controlling variables (buffs), and surviving for 10+ minutes of parsing is the hard part.

Anyway, great data!! I have a lot of Vindi parses at this point and while I can’t recall all the specifics of each my own testing generally tips to favor the 2h. It’s a bruiser even with EC haste and Shissar.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:37 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.