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#10
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Sta is useless. For one, Wizards don't really do any solo heroics at 60 and group even less. The times that extra measly HP will save you in a raid is almost never and the amount f times that will make the difference in an encounter is even less than almost never. Even if you quad you're typically dead either way if you let them clip you, unless you're quadding low level mobs at 60 in which case you'll probably be fine either way.
Charisma is only for vendoring and there are items for that if you care enough. But sure, could maybe save you some bagspace and possibly be the best choice. The fact that Wizards don't really farm plat in any tradional sense kinda makes me think it's not worth it however. Str is nice initially but then you get WR bags and it starts being pointless. Again, you don't really do any traditional farming on a Wiz. Dex is useful for procs and maybe unironically the best stat in order to get to HH as fast as possible using the hammer proc. But yeah, it's still pretty crummy. Agi does practically nothing, similar deal as with stamina. Wis does nothing. Int helps a LOT for leveling, especially if you aren't twinked. Few wizards ever get capped int whilst having good resists and +hp items but yes, eventually you can. However there's just not much point to gearing a wiz with raid loot. Doesn't change what you do with the character. Possibly having int could help you on a corpse run too, or if you're bound in zone or just outside run back in and throw in more nukes. I'm reaching here though, I'd say that it's pretty useless still if you ever get sufficiently raid geared. So I'd say if you care about having the highest total number of combined stats to look at in your character profile, don't pick Int. Either way, it doesn't really matter what you pick in this instance as far as minmax endgame goes and until that point INT is certainly best. | ||
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