Item loot is always something that sounds like a good idea, is instituted for awhile, then eventually removed because of complaints/lack of server popularity. This game is rough enough without the added detriments of losing your gear or your exp when you die in pvp. Losing all of your money, having to get your corpse and leave and seeing your name on the wrong end of the yellow text were far and away enough motivation for constant pvp on VZTZ.
The system on VZTZ was great, and led to the most popular pvp emu ever. The problem with that server wasn't the pvp system, it was everything else. Some of the people running it were corrupt, there was hacking and the code wasn't great. Fix those things with an enhanced exp rate and allow dual boxing and the server will become popular quickly.
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