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Old 08-13-2024, 03:33 PM
Zuranthium Zuranthium is offline
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Join Date: May 2011
Location: Plane of Mischief
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Quote:
Originally Posted by Dildy [You must be logged in to view images. Log in or Register.]
I have recently discovered that the spell 'Pacify' is using the incorrect duration for our timeline.

2003-01-09 Changed Durationtext from 4.9 mins @L39 to 7.5 mins @L65 to 7 ticks http://lucy.allakhazam.com/spellhist...45&source=Live
Quote:
Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
Fixed, pending update.
This is completely ridiculous. You made a huge UN-CLASSIC change to the spell because of one single data point from 2003???

Here is the actual info from in-era: https://web.archive.org/web/20010725...ell.asp?Id=115 - The spell lasted 2 minutes.

Even more importantly, look at the numerous posts about the success rate of Lull spells from the era, including this very specific post - https://web.archive.org/web/20010823...pell.asp?Id=65

"As a 34 enchanter with 170+ Charisma I recently tried to Calm some frogloks in upper guk.
These were low blues and greens around 10 or more levels below me but 10-15% of the time I'd cast Calm
they'd resist and go aggro on me and pull the whole room. After many attempts and a number of deaths
I came to the final conclusion that casting Calm is a pretty good way of rolling for a death sentence.

Better to Mez, root, charm etc. The Lull series fails a good portion of the time and about 1 in 6 to 1 in 8 it causes them to go aggro.
Druid and Ranger Harmony works Awesome, and is always the preferred method of aggro reduction.

It's very disappointed that enchanters don't get harmony but are stuck with this dreadful clerical line of aggro reduction."

Lull spells on P99 are absolutely not classic.
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