Quote:
Originally Posted by Trexller
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neckbeards dominating camps is confirmed classic
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No it isn't. During the first year of the game, everything was decided by damage racing and social interaction (it was also allowed to create trains), making it impossible for any single person to ever hold a camp all the time if other people wanted to challenge them.
After the first year of the game, the play-nice-policy dictated that people must TAKE TURNS at camps. Nobody owned any camp.
Quote:
Originally Posted by astuce999
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Disabling MQ'ing would only make the "loot rights" market boom. MQ isn't the problem, it's human greed. And there's no patch for that.
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The problem (aside from the game itself) is p99 does not follow the classic play-nice-policy. If it did, then anyone could show up at a camp and be in the rotation. Neckbeards would be less rewarded for trying to go camp the OOT Jboots all the time, they'd make more money farming somewhere else in the game where there isn't a rotation going. Thus, it would be mainly just the people who actually need Jboots that would do the OOT camp, since it's worth their time to wait in a rotation.
Regarding MQ'ing, loot rights isn't as valuable for trying to monopolize a camp. There isn't always someone available to buy the loot rights. MQ is completely lame in terms of the ideal of what questing should be, but I do somewhat support it, because the game should not have so many ridiculous timesinks; MQ potentially allows people to reduce those timesinks.