Quote:
Originally Posted by DeathsSilkyMist
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Yes it is. Pretending otherwise is silly. You'll save more time saving an Enchanter this way than having them die and recover.
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Slowing a pet on a charm break is objectively worse than dropping a stun followed up by blast healing at far higher health per second.
Quote:
Originally Posted by DeathsSilkyMist
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You did not watch the entire video, or my other videos. You are a troll who is looking for any excuse to discredit me, instead of actually having an objective discussion.
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If you have a video where you helped an enchanter recover from a charm break that demonstrates what you think is good effective gameplay, I'd be interested in watching that.