Quote:
Originally Posted by mycoolrausch
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EQ's broken and poorly coded quest system isn't more hardcore, it's just more bad. Even in an IRL actual fantasy world (like, you know, where perma death would be a thing) the person wouldn't just blindly take the wrong items for no reason then stare at you and not give them back. Maybe if they were an evil/scheming character, but somehow i doubt that's Yeolarn Bronzeleaf of Felwithe and the vast majority of all quests. So I don't really see a good reason to praise anything about EQ's broken quest system other than purposely celebrating bad technologically deficient design being tedious and unforgiving for zero lore or gameplay reasons.
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Also in regards to items being "eaten" - some hardcores will say 'but classic!', well you know what else was classic? Combining the wrong shit in any container with a combine button and accidentally hitting it. Boom, everything gone.