Quote:
Originally Posted by bcbrown
[You must be logged in to view images. Log in or Register.]
[Thu Feb 15 21:15:13 2024] Eldak Howlingbear kicks YOU
[Thu Feb 15 21:19:32 2024] Eldak Howlingbear tries to hit YOU, but misses!
[Thu Feb 15 21:19:32 2024] You have slain Eldak Howlingbear!
<<<2:01 elapses>>>
[Thu Feb 15 21:21:33 2024] Mentrax Mountainbone hits YOU
[Thu Feb 15 21:25:28 2024] Mentrax Mountainbone bashes YOU for 36 points of damage.
[Thu Feb 15 21:25:37 2024] You have slain Mentrax Mountainbone!
<<<2:22 elapses>>>
[Thu Feb 15 21:26:59 2024] Eldak Howlingbear bashes YOU
[Thu Feb 15 21:32:19 2024] Eldak Howlingbear tries to hit YOU, but misses!
[Thu Feb 15 21:32:19 2024] You have slain Eldak Howlingbear!
<<<1:12 elapses>>>
[Thu Feb 15 21:33:31 2024] Mentrax Mountainbone bashes YOU
[Thu Feb 15 21:37:37 2024] Mentrax Mountainbone hits YOU for 140 points of damage.
[Thu Feb 15 21:37:42 2024] You have slain Mentrax Mountainbone!
That's 5:35 time elapsed while recovering that should not be included in DPS estimates.
If we change the fight calculation time to be from first hit by mob until last hit by mob, then:
Fight 1 takes 4:20
Fight 2 takes 3:55
Fight 3 takes 5:20
Fight 4 takes 4:06
Total time fighting is 17:41
total damage is 8478 + 7030 = 15508
Final DPS is 14.6
|
Yeah like I just said in the post above:
It is possible both Troxx and I are correct. The giants might have closer to 14 DPS while they are swinging, but in a real scenario of XPing they spend up to 20% of their time running away, dealing no damage. In my example I tried to re-root them as they were fleeing, but JBB likes to break root. 14 x 0.8 = 11.2. Anybody who is soloing is going to capitalize on mobs fleeing so they can save HP. I did the same thing on PoM Rats. You just pull them to an area where no other Rats are, and they will flee at 20%.
If the mob does 14 DPS for 80% of the fight, and then 0 DPS for 20% of the fight, that still averages out to a lower DPS, because you cannot claim that you took 14 DPS for the time when the mob is fleeing. It lowers the average DPS across the whole fight.