![]() |
|
#11
|
||||
|
Quote:
The topic usually gets changed to killing trash mobs as a deflection tactic from people trying to claim Mages are going to offer something significant to the group in the endgame. This is because they cannot counter the point above. Torpor Shamans offer much more to an endgame group than Mages. The point of leveling is to get to 60 and farm endgame content. If your group only gets to level 40 and stops playing, group composition is honestly irrelevant. Just about any 4 player group is going to destroy all level 1-39 mobs, because they are already very easy. This is why you can level up a twinked monk from level 30-40 in like 10 hours or less. You could probably get to level 40 quickly with 4 rogues. Just have a lot of bandages and switch who is tanking after each kill. If you actually care about your group composition, then you are probably planning on getting to 60. A Shaman is a much better long term investment for the group and the individual player than a Mage. A four man group is going to reach 60 quickly anyway, whether you take the Shaman or the Mage. EDIT: Enchanters need expensive spells as well, this isn't exclusive to Shamans. If your group can pool their resources to afford 3 copies of all the expensive Enchanter spells in a Ench/Ench/Ench/Cleric group, they could buy Torpor for the Shaman. Spell cost isn't a very good argument when you are using Enchanters as a class.
__________________
| |||
|
Last edited by DeathsSilkyMist; 01-01-2024 at 09:14 PM..
| ||||
|
|