Quote:
Originally Posted by DeathsSilkyMist
[You must be logged in to view images. Log in or Register.]
If you read my posts, I haven't been saying that spamming taunt is statistically better than saving taunt for the right moment. Everybody in this thread (including myself) agrees that timing a taunt correctly has a higher chance of success.
|
Quote:
Originally Posted by DeathsSilkyMist
[You must be logged in to view images. Log in or Register.]
Often times it can be, yes. It frees up your brain to focus on other things. If you need to save taunt and use it strategically every 30 seconds because the rogue is constantly taking agro, you have bigger issues lol. Saving or spamming taunt is not the problem in this group.
|
Correct me if I'm wrong, but I believe your position has consistently been that the optimal default/standard strategy should be spamming taunt.
Quote:
Originally Posted by DeathsSilkyMist
[You must be logged in to view images. Log in or Register.]
I am not really sure what you are after here. [...] I have been countering the point that spamming taunt does nothing, or has a negative effect. Mathematically this is 100% incorrect.
|
It is this last sentence that I believe to be wrong. Mathematically, however, to account for the objection you've raised about "time to flee", we need a value. How can you raise the objection "have a chance to waste it due to the mob running out of range" without the numbers necessary to calculate that chance?