Presentism is seeing the past through the lens of today. Not realizing these very conversations are one of the feedback mechanisms devs use to get in touch and create a better experience over time. P99 has had 15 years to become what it is.
In that time P99 has created a moat around its model compared with other Emu via its enforcement of one box and Anti Cheat. Which is business parlance for a barrier to entry. Other Emu have struggled to compete because of Multi-Boxing choices or poor CSR commitments.
As p99 evolved the p99 player bases expectation also evolved. Quarm is up against quite a bit since p99 has created a high end Old school EQ experience. Satisfying perfectionists might not be the best use of dev time. If the Quarm experience keeps improving over time it'll be much more popular in year 2 and year 3 then at the beginning. Almost like a You Tube channel that grows slow.
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