Project 1999

Go Back   Project 1999 > Class Discussions > Tanks

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 08-19-2023, 11:55 AM
Snaggles Snaggles is offline
Planar Protector


Join Date: Jul 2011
Posts: 3,543
Default

No, my argument is there are situations you arent clicking a few buttons non-stop. Anytime you run from point A to Point B without 100% hps and mana a fungi is better, as is being a troll.

Like most server lies like "all stats will cap in Velious so it doesnt matter" the classic "shaman dont need a fungi with torp" should come with some fine print. You don't need anything in this stupid game but it doesnt mean situationally some things wont come in handy. A torp sham can solo chardok stuff and raid in banded armor, it doesnt mean people shouldnt try to get better gear if they can.

Every tick a fungi heals 15hps. Every tick torp is active you gain 300hps. Unless you are unable to canni at full efficiency because you barely have 1500hps a fungi is helpful. Before you construct a straw man with my name on it, I admit having more mana and hps is always helpful but we are isolating the argument of regen and why it's a good thing. This is some basic math here...

Edit: Vindi bp for a tanking/dps Sk is pretty much BiS. For many reasons. Fungi is still good and situationally BiS. I feel like I have to add that in since we have lost the forest for the trees yet again.
Last edited by Snaggles; 08-19-2023 at 11:58 AM..
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:11 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.