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Old 08-15-2023, 03:21 PM
Troxx Troxx is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
That is the same amount of haste added, but the difference in how much you gained is less. This is not difficult.
Thank you for clarifying. I was concerned that I misunderstood what you wrote and was therefore off the mark. You have clarified that I did NOT misunderstand you and that you are indeed an idiot.

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]

No haste: 40 = 40 = 4 seconds between melee rounds
34% haste: 40/1.34 = 29.8507 delay = 2.985 seconds between rounds
68% haste: 40/1.68 = 23.8095 delay = 2.38 seconds between rounds
100% haste: 40/2 = 20 delay = 2 seconds between rounds

Abetter way to think about it?

Swings rounds per 10 minutes:
No haste = 150
34% haste = 201
68% haste = 252
100% haste = 300
First 34% gave you 51 more attacks. The second 34% gives another 51 attacks. You get just as much value relative to no haste for each additional point of haste you have.

The returns on haste are linear from 0 to 100% with 100% giving you literally twice the melee rounds per unit time compared to 0% haste.
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Quote:
Originally Posted by DeathsSilkyMist View Post
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Last edited by Troxx; 08-15-2023 at 03:23 PM..
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