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Originally Posted by Vexenu
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Notice how DSM keeps shifting the goal posts.
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You have yet to show one goalpost moved. I have been consistent. You don't understand what this means.
Quote:
Originally Posted by Vexenu
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He says that STR is useless because the extra DPS is useless, then if you point out that STR also brings irrefutable out of combat benefits via increased loot/coin carrying capacity, he says that's irrelevant because his massively twinked Monk gained one level per hour (try to follow that logic in a thread about SKs).
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I've leveled two melee characters, one recently. I didn't need 200+ STR to carry loot and coin. I picked up everything on my Monk too. I am not sure why this is so difficult to believe or understand.
Quote:
Originally Posted by Vexenu
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There is nothing approaching a rational, honest argument from him. He just endlessly shifts the goalposts and prattles on about how his points are backed by evidence, but has yet to present a shred of evidence that INT actually provides tangible benefits in-game. All experienced players understand that max mana pool (especially on a hybrid) is relatively unimportant, because your mana will constantly be hovering around the middle of the bar anyway. The benefits of STR, however marginal they be, thus necessarily outweigh INT, given that while STR's minor benefits are self-evident and irrefutable, INT's benefits cannot even be properly measured or accounted for.
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I am using evidence and in game formulas, the definition of rational and honest. The only dishonestly here is your attempt to discredit me by claiming I moved goalposts that you made up.
Quote:
Originally Posted by Vexenu
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DSM, please provide actual evidence that extra INT returns REAL VALUE to the player in-game. You have done nothing but make baseless claims about how being able to cast an extra FD might save your life. But this is entirely theoretical. I can just as easily say that extra STR will theoretically save your life if you were in a close fight and already OOM and managed to kill the mob you were fighting with 10 hp left, because your damage was just a little higher thanks to added STR. But both of these scenarios are EXTREME edge cases that almost never happen to good players, which means that the minor but clear and irrefutable benefits of STR necessarily eclipse the entirely theoretical benefits of INT.
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https://www.project1999.com/forums/s...&postcount=300 I've already provided plenty of evidence to show why INT is the best choice, and why STR isn't as good as you are claiming.
It is your turn to provide evidence. You cannot even show which goalposts have been moved, so I am not holding my breath.