sharing a niche use for p99 rogue poison mechanics here since theres fellow poisoners:
if you apply poison, it does not go off until you swing a piercing weapon. ive found this actually useful one (1) time, when splitting a camp so that the target was free to follow me outside before i swapped back to epic and spine break went off. In Theory, this could let you use multiple Spine Breaks in a fight, as you (In Theory) would root the mob with the first Spine Break, back off and apply another one, then face tank the mob with nonpiercing weapons until you're ready to reapply, repeat as needed.
also saw one guy talking about how much space poison takes up; ive found the only way i can realistically carry enough poison is to dedicate an inventory slot to a Mortar n Pestle, which is then filled with stacks of poison materials. gotta have spare space to empty the container for combines but this lets you carry a minimum of 20 poisons in 6 slots. this also lets you stock way up on Spine Break herbs that are only available from one guy,and then restock vials and suspensions from any poison merchant
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