Quote:
Originally Posted by Coridan
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Originally they thought more people would RP, and hang out in the pubs and stuff, since they were all coming from the world of MUD/MUSHs. They likely would have dedicated more dev time to that kind of stuff but nobody bothered with it. WoW tried to provide a mechanical incentive for it but eventually took it out I think.
They had no idea the game would be played like it was.
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According to the interview the downtime was long because "Brad" thought it would be cool for players to shoot the shit for 36 minutes between spawns. I don't know about you but if you wanted to just shoot the shit with others you could just join a chat room. Brad was way off what he imagined how people would play this game. Sure there is a social aspect to it but to build spawn timers around that notion is crazy.