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#21
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Quote:
That was a tempting option. Only fun was to be in a server dominant guild. I don't mean for "sadism" reasons (but of course that was also true) but, it did require a good and tight roster, usually very few "extras," good cross-server recruiting, and (for me) open competitive no-limit bidding in guildchat. We just rotted stuff. Sold LR stuff. And, some guilds I was in, one in particular, weekly splits were massive. That's my only counter-point. For 3-5 years if you were in a competitive guild it was pretty fun. But that's mandatory batphone. Must maintain 80% attendance rate. If you fall bellow that your points get frozen. To avoid DKP imbalance, one a month dkp adjustment for all current 80% players. Don't save too long! I think it worked. It just sucked to not be the freaky people. I never even needed a phone call. I could ... sense .... the spawns.
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go go go
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