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#11
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Spine Break effect:
Paralyzing Poison 1 Increase Poison Counter by 2 2 : Decrease Movement Speed by 95% 3 : Decrease Attack Speed by 50% I tested intimidation after I landed Spine Break figuring I’d have an easy fear kite on the off chance intimidation hits. When intimidation lands The mob does not fear and acts rooted until Spine Break: Paralyzing Poison 1 wears off and then the fear effect sends the mob sprinting to its friends. Is the 95% movement decrease supposed to be a root by design and not snare? | ||
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