Quote:
Originally Posted by Bockscar
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Well, red had like 500 players at the start, and it was clear that there was quite a bit of interest in a PvP server. It's just that there is almost no way to stop the VZTZ types from chasing players away because their way of life is so incompatible with anyone who has a relatively normal personality. Preventing it would take such a huge effort that it's just an unrealistic expectation. You'd need like ten GMs devoted to that server.
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Big false. People played because it was new and shiny (see 'MMO population trends within 6 weeks of new content release compared to 12/15/18 week periods'). People stopped playing because EQ PvP sucks more than a phase 4 Marvel movie.