Project 1999

Go Back   Project 1999 > Class Discussions > Melee

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 01-20-2023, 01:59 PM
DeathsSilkyMist DeathsSilkyMist is online now
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,373
Default

AC is best for solo/group content. It does indeed reduce incoming damage. For raiding AC is less useful, due to monsters hitting harder, faster, and having higher minimum damages.

As for how detrimental the AC penalty is at lower levels, I am currently leveling a monk. From 10-30 I didn't see a huge difference, but I do have a Fungi hehe. It may be a bit different for Monks without fungis, or higher level monks soloing harder content. My monk from 20-30 usually had 25-40 stones worth of weight from coin and fine steel weapons, and I didn't have a problem.

The client AC values I am pretty sure are wrong, and the Server is the one doing the calculations. But I believe the client is correct in terms of when it starts showing your AC being reduced due to weight. According to the wiki my level 30 can hold 16.9 weight before my AC is reduced, and this seems to be reflected in the client.
Last edited by DeathsSilkyMist; 01-20-2023 at 02:04 PM..
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:43 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.