![]() |
|
#11
|
||||
|
Quote:
Making channeling more reliable, less interrupts, less fizzles, and other issues being recalled here, they were what were nerfed. Nerfing here, means making the game easier. Later on it came to mean changing the game so something wasn't overpowering, like the Whithered Twig fiasco. SO nerf. It has two meanings. One means to make easier. The other means to make less powerful. In the olden days, it was a shower of nerfs in the first sense. I still say endurance was like a neutron bomb. It killed every form of life but left every structure standing intact as if nothing had changed. ELE. Now we all pretend we aren't all living a total lie. A fiction. A mockery. We are all dead. We have no endurance, yet we live. How does that which not endure, live? Oh. I eventually can't jump up and down or walk. Encumbrance mechanism is not endurance. Endurance should make autorun unwise if in a dangerous zone. Unless you are a small race. It stands to reason those tiny little legs can just keep going.
__________________
go go go
| |||
|
|