Quote:
Originally Posted by MojoTheEnchanter
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There's no point in having naming rules if they aren't enforced.
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Not true. People ... especially new people picking their first character's name ... believe the rules will be enforced, so it makes them pick good names.
Of course, then they get in the game, and realize that part of the PnP is ... not quite honest ... but it's been this way forever. I think the staff figures "if we cast a wide net, we can remove any flagrantly bad name", whereas if they tried to make the PnP match reality, some truly bad names might slip through.
The fundamental problem is that there is very little motivation to volunteer to be a GM here, and what few saints of human beings we do have are busy with stuff like resolving camp disputes between 40-year-old man-children. There was even a movement to "crowdsource" enforcement a few years back (players petitioned names that violated the policy en masse) ... and the staff told them to knock it off, presumably because they didn't have the bandwidth to handle it.
I suspect, once upon a time when they wrote the policy, the staff wanted classic names ... because they wanted classic everything here. But over time, as they've allowed things like pet windows, they've given up any hope of classic names (ie. enforcing their own PnP) ... because it just can't be done with their volunteer limitations.