Quote:
Originally Posted by Castle2.0
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Those are some tall accusations there.
But I do see your reasoning:
Felwithe is the most anti-evil city.
Oggok is an anti-good city that can be confusing for some people to try and exit.
And as you mentioned the specific locations. It's almost like a trap was being set.
Did the GMs get sick of endless petitions and say... "OK... it's time for PAIN!"?
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A GM would
never use their admin tools to go out with a bang.
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