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Old 09-18-2022, 08:26 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
This is where you failed DSM. You assumed I hate shamans and therefore you.
I never assumed this at all, nor did I say it anywhere. This is one of many strawmen you have created in your head. I still find it amazing at how many fictions have been created in this thread that people assume are facts. You are projecting the fact that you keep saying I hate mages, which I don't. I have said many times I like Mages.

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
My dislike for YOU is entirely separate from my sentiments on the shaman class. Unlike you, I can engage in abstract thought and understand that just because a shaman is god solo or in the right group setup … that doesn’t mean it is always the ideal choice for everything.
More projecting. I am the one engaging in abstract thought by extrapolating simple solo DPS data to a group. You are the concrete thinker who cannot think about DPS outside of group data. You cannot fathom the concept that you can output the same DPS in a group and solo. Your concrete thinking is precisely why you keep thinking my data is invalid, when it isn't.

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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Am I a bit of a mage fan-boy? Yes. I will admit that.
This is the real reason you don't like me. You don't like that I pointed out Mages don't really fit to well here due to their limitations. You should be happy with my Enchanter/Shaman/Necro/Mage concept, since it does include them for CoTH.

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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
For 99% of group content and a 6 man group I would take a well geared warrior, cleric, shaman, rogue, monk and enchanter. Sub out monk for an epic bard if they are any good.
Cleric/Shaman/Enchanter work really well together, we agree on that. In a four man group you could do Cleric/Shaman/Enchanter/X and do really well, which has been my point since page 1:

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Shaman Enchanter Enchanter Cleric. If you are planning on doing Fungi Tunic camp then probably swap 1 Enchanter for a Necro, so they can pull.
If you actually believed your ideas about DPS and redundant utility, your six man group would look more like Warrior/Cleric/Enchanter/Enchanter/Monk/Rogue. You keep saying Shamans are redundant with Cleric/Enchanter/Enchanter.

Honestly I am just glad you really agree with me. You just want to troll for whatever reason. Probably for fun. I think that is /thread.
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