Quote:
Originally Posted by Troxx
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QUIT TALKING ABOUT POCKET CHARACTERS!
The point is that pocket characters are not a part of this discussion. I am, however, loving the mental gymnastics requires to rationalize adding the shaman … because your argument obligates this group has to bring the class it really needed/wanted as a log in bot.
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Not at all. A Shaman/Necro/Mage/Enchanter group would work 100% fine without a pocket cleric. They have all the healing they need. It is why a Shaman/Enchanter/Monk trio works. They have the healing.
I am simply pointing out you CAN add a pocket cleric to any group composition if you wish, which is a common thing among experienced players.
I don't know where people thought I said a Shaman/Necro/Mage/Enchanter requires a pocket cleric to work. They have healing and res already, and a Shaman can primary heal just fine with Torpor.
I don't know how people can say an Enchanter/Shaman/Monk trio has enough heals to operate efficiently, but when you add another member that suddenly vanishes.