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#10
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An Enchanter can control their own Charm Breaks just fine, a Cleric isn't necessary. Enchanters can solo quite well with Charmed pets. In an Enchanter/Shaman/Mage/Necro composition, tactics would change a bit. You would use a lower level slow on a mob so they simply don't do a lot of damage. Then the Necro heals will be just fine for keeping the pet up during combat. CH is best for when you are just killing mobs without slow. Tagar's insects costs 125 mana for a 50% slow. That is a very manageable mana cost for the Shaman, and the Enchanter/Shaman could even alternate to further save on mana. The Shaman can also just slow tank if the group prefers that. This composition has four pets, and is easily doing 200 DPS just with the four pets. On harder camps like Fungi King, plenty of trio comps don't have Clerics at all, and they kill King just fine with Torpor as the primary healing. On those kinds of mobs the DPS reduction doesn't matter as much because you will still never get an extra cycle of the mob. Saving 40 seconds on Fungi King would still require you to camp him for for something like 20 hours for you to get another spawn.
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Last edited by DeathsSilkyMist; 09-13-2022 at 12:03 PM..
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