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#14
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Nerfs are classic but:
Item Recharge Nerfs Reclaim pet nerfs ( never existed in classic that reclaim would do anything but give you 100% of the pet mana back regardless of pet health ) Selective clicky nerfs Translocate nerfs AE nerfs (20 mob max ) Drop rate nerfs ( in some places ) Taunt nerf (as I think it's never worked as it should) Epic usage related nerfs Sell back nerfs (cost to buy versus resell on some items) DS duration (I know this is disputed but I'm an oldie who recalls 15 min duration even if my brain might be broken) Snakes still kick I know I left of class specific nerfs out.... It doesn't matter what intent the original devs had back in the day, if we're gonna have a classic server it'd be awesome if we could leave most of the classic "features" in play. All that said, I love the P99 server and don't really care what they change I continue to plan to continue to enjoy. I don't know why some of the changes were made but I trust they (the people who make the current rules) know why. Would be interesting to have a P99 server with more of the definite un-classic nerfs left untouched. But whatever, I have had countless hours of fun on this gift of a server from the ruling class for years. Don't even get me started on the topic of classic "bugs" that never even existed on P99, like double damage mage bolts when on a hill. Thank you, | ||
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