Quote:
Originally Posted by Troxx
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Yeah scroll back to pages 20-24 and see where I actually contributed some actual data, not napkin math.
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This is not napkin math. In Everquest players have a fixed amount of Mana/time to do things. The numbers I showed are indeed the average based on those numbers, if you don't get twitched. You can easily math out maximum average DPS assuming perfect conditions. In reality the numbers are lower for both classes due to other factors, but you can see the average difference.
I also showed real data by the way. But for some reason you think your data is somehow real while mine isn't. I still haven't figured out the logic there
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Quote:
Originally Posted by PlsNoBan
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Your data is trash. You continually post numbers and math and completely disregard the fact that nobody plays perfectly optimally all the time. Especially during extended grind sessions. Shit doesn't always work out exactly like you calculated on your spreadsheet. Playing a shaman optimally for long periods is an exhausting button mashing clusterfuck. I know from experience. Mages can really completely phone it in and still be like 90% effective with almost zero effort. You can't math this factor no matter how hard you try. There's a number of other factors you also can't really account for with your compulsive need to math everything out. You have the most astounding bias and hardheadedness of anyone I've ever seen on this forum and that is TRULY an impressive feat. Like I'm not even trolling when I say that. I've had plenty of arguments on these forums with shit for brains people with idiotic ideas but you absolutely take the cake sir.
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Using the lazy player argument works against Mages too. If a Mage is being lazy, they will forget to /pet attack, forget to re-apply DS, forget to nuke, etc. Of course lazy players will DPS lower, but that is irrelevant to what the classes can do when played normally hehe.