Quote:
Originally Posted by Vivitron
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This is part of the same bug I mentioned above. If you put more things in melee range, the mob will skip the tank and hit one of the other things in melee range instead of chasing. Can look like a melee pulled aggro but really you just slowed too early. I'm not sure how it decides which target to skip to; I've seen it hit other melees or pets.
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I’ve seen it happen when duoing with mages. Mage over nukes. Mob will chase mage while mob and player is in range but not while just mob is in range. I don’t remember ever seeing this on live … nor earlier iterations of p1999.