Quote:
Originally Posted by Jibartik
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hmm, you just make it so
x, x x and x, mobs are league 1 and you can only engague those mobs if your guild is in league 1 and as soon as the spawn, anyone in league 1 can engage whenever they can but regular engament rules apply
y y y and y are league 2 same rules above apply
and then mobs AAAAA are epic raid loot.
make a rule that epic raid guilds can kill 1 mob from each rotation below or let GM's change the mobs in each league every month so everyone has a shot at everytning that they'd need.
This way there is still competition, but it's not 1 guild stomping on everyone.
if you want to move up a league just down a mob in that league and then you're up untnil you dont down something for 3 full rotations or something.
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Now we're theorycrafting! And actually this sounds kinda vaguely like the old Class C and Class R system we had for a bit here.