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#11
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Quote:
I think Vindi may supposed to be rogue slowable only for a brief period in timeline, based on old forum posts I found poking around looking for raid targets that might only be poison slowable, which would be a cool niche. Pretty sure that's not implemented here though, and went away by Blue timeline anyway when they implemented slow immunity flags vs. just stacking MR. I keep trying to see if I can find something good to do with poisons. Blinding poison looks most promising for raid use, since nothing is immune to it unless its rooted or poison immune, always lasts 108 seconds. I stopped a raid wipe once when I blinded the flurry after it killed the warriors, and was able to live with Nimble while the raid camped out, so that was kind of neat. Dain's fearable with it too, though I'm not sure if that can actually be used for anything. Its too bad its a gigantic pain in the ass to make and use. I am kind of annoyed that Rogues get a version of Cripple and Malo that both costs a bunch of money, takes up bag space, can fail, takes 10 seconds to apply, is lower magnitude than the spells and doesn't stack with them. Like, come on, couldn't at least one of those not be the case?
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Jayya - 60 Rogue, Officer <Auld Lang Syne>
Sanctum Low Man Vindi Kill: https://www.youtube.com/watch?v=xyZfNjvsDRE | |||
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